🪨Golems & Heroes
Last updated
Last updated
Golems are the most central entities, referring to both the Tower and the Summons generated each waves. In game, Golems have a cost in Crystal coin (CC) you need to spend in order to play them.
The level determines the current power of the tower, increasing other stats and the number of Summons invoked. You can increase the level of a Tower by merging another one with it.
Damages : the number of health points it takes from a Summons with each hit.
Fire Rate : the number of attacks per second.
Range : how far it can reach Summons
Special ability
Health points : How much damages it can take before dying
Move speed : traveling speed of the Summon
Special ability.
When building your deck, be aware of the cost of your golems and their effects. Keep in mind that some golems are better for attacking than defending, and others are useful to generate strategies and combos.
Every player will start with a set of golems to learn and familiarizes with the game mechanics.
New Golems are obtainable by opening Golem boxes in the Shop with an in-game currency called Rune. Runes are only obtainable by playing and completing daily quests.
Golems are flexible game assets that can be minted at will into NFTs using game currency. Owning an NFT allow players to earn $ANZ and can be sold/traded to other players. Owning an NFT does not give winning advantages, its sole purpose is to offer alternative types of rewards and to allow transferability of progress.
A player can own multiple NFTs to increase the multiplier of ANZ$ gain.
More information about Arena Daily Airdrop
Acting as leading entities on the battlefield, Heroes are flexible characters, helping players build decks around specific synergies and factions.
During Alpha version, in order to optimize balancing, players are able to build decks without considering factions.
In game, the Hero is present at the start and can't be moved or sold from its specific slot.
The Level determines the current power and the unlocked abilities. The level of the Hero can only be increased by leveling up Towers.
Damages : the number of health points it takes from a Summons with each hit.
Fire Rate : the number of attacks per second.
Range : how far it can reach Summons
Passive 1 : unlocked at Level 1
Passive 2 : unlocked at Level 2
Ultimate ability : unlocked at Level 3 The ultimate ability can be cast at will by the player, with a timer cooldown.
Heroes are important game elements that reflect play styles of their users. They were first created with the idea of becoming central NFT assets, but Anazir grew in a strategical dimension where Golems becoming NFTs is more relevant.
Heroes are still NFTs but with different mechanisms :
Arena Point Multiplier depending on asset rarity (Same with Golems : Arena Daily Airdrop)
Land type daily yield
More to come